writing

24 – State of War

War, war never changes, and it’s everywhere. At least in fiction. When we think about war in stories (except for the most gritty retrospectives) we think about glory, battle and the horrors of conflict but we rarely think about the folks at home and what troops would get up to during downtime. What does an…

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21 – Interview: Matthew Selznick

The Shaper’s World is not limited by standard fantasy tropes or callbacks, it’s built on a system of real world physics. You won’t find elves or dwarves in The Light of the Outsider. But, what are the pitfalls of creating something altogether different? How do you manage a world where you can’t lean on tropes…

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20 – What is Worldbuilding?

Happy anniversary! It’s been one year since we’ve been publishing content related to Worldbuilding for you! We’re excited to continue that journey, but we first wanted to explore the ways we’ve been learning about worldbuilding. What new tips and tricks have we discussed? What sorts of things are we looking forward to in the future?…

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19 – Pulp Settings

Join us for the whimsical and adventurous tales of Jon, Marcos, and Seth as they explore the deep unknowns of the pulp setting! Will our intrepid archaeologists get lost in an ancient tomb with cursed treasures, or get held up by ne’er do wells as a hardened gumshoe? Join us as we discuss what made…

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18 – How We Build Our Worlds

What does the WorldCraft Club even do when they’re not on air? Why, they build worlds, obviously. Today Marcos and Seth are questioned by James about the worlds they’ve been making. Seth dives into his digital world of Nova Terra and talks about its origins in the world of programming and testing extreme variables. His…

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Break It, Change It, Mix-Rewrite It

Authors, game masters, storytellers, visual artists, and others all have a common problem. You want to create something that’s familiar, but unique to you. Whether that be a new variant of Orc, a culture for your world, or something as simple as a snack for your characters to eat. Creating something that belongs to your…

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Break It, Change It, Mix-Rewrite It

Water Water Everywhere

Having just aired an episode on rivers I figured I’d expand even more on what we discussed. Ya see, when we put an episode together we make a metric ton of notes. Much of that content makes it into our episode then a bunch gets left out. Here’s a taster of what our discussions about…

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Water Water Everywhere

What’s the deal with WCC and Tabletop RPGs? Part One

We (James here) make no bones of it. We love TTRPG and you’re going to get some content relating to it on our podcast and associated blog but here’s the deal. No matter your disposition toward it, whether totally unfamiliar or deeply engrossed with it, you’re going to get something out of that content. Over…

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What’s the deal with WCC and Tabletop RPGs? Part One

Fantasy vs Reality: Pace

I was told, quite accurately, that time would speed up as I aged. Though the experience for sending off for a toy after collecting enough cereal box tops is one that is restricted to children of the 80s and 90s, everyone can remember being a child and having to wait for something. And sure enough,…

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Fantasy vs Reality: Pace

Fantasy vs Reality: Complexity

Hi everyone! Welcome to another post about Fantasy vs Reality. Today I want to talk about complexity. There are many things that are true in reality that are not true in fantasy. For example, in reality, other people are as complex as you are. Everyone has their own thoughts, experiences, relationships, beliefs, and preferences that,…

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Fantasy vs Reality: Complexity