Reflections on our Interview with Jon Bell I’ll start by saying this: Jon gets me. He just does. He’s the type of guy that sends me a list of D&D adventure premises based exclusively on bear puns which is exactly the kind of thing I want almost all the time. More bear puns, please. Anyway,…Read More
by IE Horton You. Yes, you. The one reading this. I don’t know where you come from, or what culture you were raised in, but it’s stupid. Your stupid culture made you who you are, it civilised you, it gave you a sense of identity. A stupid sense of identity. So why am I insulting…Read More
Your Culture Is Bad And You Should Feel Bad
Description James interviews game designer and author IE Horton about his process in worldbuilding for his new old book ‘Deity Principle’. IE Horton stresses the importance of putting the work into your worlds but also that worldbuilding is a labor love that you must put yourself into. We explore his method of constructing worlds through…Read More
03 – Interview: IE Horton
One. Sort of. He might come back though. Tolkien was a master of worldcrafting. A person that Seth and I hold in high esteem and, I think, for good reason. His work, however, does not necessarily hold up to our naturalistic scrutiny. Maiar are these angelic beings in Tolkien’s mythology, Balrogs are Maiar, Gandalf is…Read More
How Many Balrogs Does it Take to Kill a Wizard?
I don’t mean to say that your world isn’t as exciting and interesting as the story you want to tell. I only mean to say that it’s less weird than you think. Tell me, what is weirder? A sentient, carnivorous plant, or the fact that World War I was started by an assassin who, minutes…Read More