“Space is big. You just won’t believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it’s a long way down the road to the chemist’s, but that’s just peanuts to space.” Douglas Adams Seriously, he had a point. The amount of space in, well, Space is just mind boggling. In science…Read More
Happy anniversary! It’s been one year since we’ve been publishing content related to Worldbuilding for you! We’re excited to continue that journey, but we first wanted to explore the ways we’ve been learning about worldbuilding. What new tips and tricks have we discussed? What sorts of things are we looking forward to in the future?…Read More
20 – What is Worldbuilding?
So, here we are again, I’m writing about Harry Potter. In a prior blog I’d alluded to the Statute of Secrecy being a problem and now listening to our Rich vs. Poor episode featuring Seth and Marcos I’m even more peeved about it. You see, class disparity doesn’t have to be the result of cash…Read More
Rich vs. Poor in Harry Potter
This blog article references a patreon exclusive episode of the worldcraft club. Our club members get access to about 50% more content in longform episodes and entirely unique ones for as low as $5 a month. If you haven’t already, take little time to consider becoming a club member it’s honestly what keeps us afloat….Read More
Apex Predators Can Make Your Characters Exciting!
In short, it doesn’t necessarily makes your predators less scary, just less predatory and, therefore, less capable of fulfilling that precise narrative role. The distinction should not be taken lightly. A mind flayer is a complex villain not just a tentacle faced brain muncher, both are scary, but in different ways.Read More
Authors, game masters, storytellers, visual artists, and others all have a common problem. You want to create something that’s familiar, but unique to you. Whether that be a new variant of Orc, a culture for your world, or something as simple as a snack for your characters to eat. Creating something that belongs to your…Read More
Break It, Change It, Mix-Rewrite It
Having just aired an episode on rivers I figured I’d expand even more on what we discussed. Ya see, when we put an episode together we make a metric ton of notes. Much of that content makes it into our episode then a bunch gets left out. Here’s a taster of what our discussions about…Read More
Water Water Everywhere
So now, for the most important question, why should you care about Tabletop? As an author, artist, game designer, anyone making a fictional world why would TTRPG be important? RPGs pop up everywhere from Community, Freaks and Geeks, to Adventure Time and Gravity Falls. Matt Mercer has recently risen to, not inconsiderable, fame creating amazing…Read More
What’s the deal with WCC and Tabletop RPG? Part Two
I was told, quite accurately, that time would speed up as I aged. Though the experience for sending off for a toy after collecting enough cereal box tops is one that is restricted to children of the 80s and 90s, everyone can remember being a child and having to wait for something. And sure enough,…Read More