One of Wizards of the Coast’s “legacy” supplements, the book Ghosts of Saltmarsh is a setting guide and compendium of several classic adventures, guiding players into a campaign of sea-faring, mystery, and sometimes even horror. But what’s to know about this sea-shanty town? What sort of theming should you be going for with this adventure?…Read More
I’m an avowed table top RPG guy. I love writing stories, I love spreadsheets, I love making characters and, you probably will have guessed, I love building worlds. The systems we might choose says a lot about, not just our GM style but the worlds we’re making. The question of narrative tone, of the established…Read More
James – GURPS Apologist
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