Getting Players to Buy In to Asking Questions When we’re worldbuilding in games, GMs tend to add a lot of background details and histories about the world. Maybe the villain has a killer backstory, the town has a strange past that people fear, or this particular landscape was formed by a cosmic event. In games…Read More
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- 44 – RJD20, Trusting Your Visitant With Your World July 13, 2021
- 43 – Effective Exposition – trusting your audience June 29, 2021
- 42 – Worldbuilding Secret Sauce with Peter Chiykowski June 15, 2021
- 41 – Cultivating Player Engagement Through Worldbuilding June 2, 2021
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