punk

30 – Gameplay Mechanics and Worldbuilding

WorldCraft Club
WorldCraft Club
30 - Gameplay Mechanics and Worldbuilding
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Why do people keep honking at James’ bike? How come no one cares that Marcos is streaking? Why can’t Seth get free burritos? Gameplay mechanics are where the game you’re making intersects with the world you were hoping to create. The truth is that almost any gameplay mechanic be it gunplay, stealth, inventory or crafting…

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30 – Gameplay Mechanics and Worldbuilding

WorldCraft Club
WorldCraft Club
30 - Gameplay Mechanics and Worldbuilding
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Punk Never Dies: An Introduction to the Meta Genre

We’ve all heard about the genres of cyberpunk and steampunk at some point before. Some of you may also be fans of solarpunk and teslapunk, but did you know there are also the likes of dieselpunk, biopunk, and stonepunk? What’s with all of these “punks?!” Well, in this series we are going to take a…

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Punk Never Dies: An Introduction to the Meta Genre

WorldCraft Club
WorldCraft Club
Punk Never Dies: An Introduction to the Meta Genre
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18 – How We Build Our Worlds

WorldCraft Club
WorldCraft Club
18 - How We Build Our Worlds
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What does the WorldCraft Club even do when they’re not on air? Why, they build worlds, obviously. Today Marcos and Seth are questioned by James about the worlds they’ve been making. Seth dives into his digital world of Nova Terra and talks about its origins in the world of programming and testing extreme variables. His…

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18 – How We Build Our Worlds

WorldCraft Club
WorldCraft Club
18 - How We Build Our Worlds
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