Shivs are a vital and rare resource in the Last of Us, they unlock doors, allow for quick and stealthy kills or rescue you from the embrace of a savage clicker. They’re a gameplay mechanic in a gritty, fairly realistic world and, if taken too literally, are entirely immersion breaking. This is not a criticism…Read More
It might be best to open with this video, it’s a plot hole explainer from Shaun of the Dead and it’s pretty neat. I’m a massive fan of satirical movies. They have this great way of exposing the weaknesses (and many of the strengths) of a given genre at storytelling. This scene lays out one…Read More
Zombie Threat: Runners or Walkers?
Having just aired an episode on rivers I figured I’d expand even more on what we discussed. Ya see, when we put an episode together we make a metric ton of notes. Much of that content makes it into our episode then a bunch gets left out. Here’s a taster of what our discussions about…Read More
Water Water Everywhere
Reflections on our Interview with Jon Bell I’ll start by saying this: Jon gets me. He just does. He’s the type of guy that sends me a list of D&D adventure premises based exclusively on bear puns which is exactly the kind of thing I want almost all the time. More bear puns, please. Anyway,…Read More