Happy Star Wars day everyone! May the Fourth be with you! The Jedi are a staple in everyone’s worldbuilding imagination, most everyone wanted to be one at one time or another. Seth and I are gonna tell you why they’re terrible and not just cause they indoctrinate kids in their hokey religion or have a…Read More
There’s one thing that unites us all, one thing that is totally and indisputably common to the human experience. We eat (and breath, and probably whole bunch of other stuff but mostly that first thing). Every people has unique food and that food is informed by thousands (if not millions) of years of history, necessity,…Read More
38 – Food Glorious Food
Ferror, the world of DinoBeasts, is merciless. Only the strong survive, the ones who pass the frequent testing of her savage jungles filled with deadly beasts. DinoBeasts is an action packed comic about a barbarian, the last of his species, on a desperate race against to the clock to recover a salamander princess who was…Read More
32 – DinoBeasts
As worldbuilders we constantly desire more detail in our settings but is it possible that we’re writing checks that can’t be cashed? When an object is placed in the world it’s inevitable that at least some your audience will place significance on it but the very act of worldbuilding is making things that exist, at…Read More
31 – Chekhov’s Obelisk
Ah yes, the brain melting question of every Worldbuilder. It’s clear that the worldbuilding that inspired 3 generations of writers and Worldbuilders can’t fairly be called bad but all of us can point to moments where it was real hard to call it good. Midichlorians, sar’lacs, the expanded universe, KOTOR, the Force Unleashed, James and…Read More
26 – Star Wars, Good or Bad?
Atoms Knocking on Atoms I think worldbuilders are a strange bunch. We mostly grew up worshiping detail and intricacy because we’re the type of people that like to dive deep into detail. I knew this when my wife asked me what Tusken Raiders looked like under their desert regalia and I started talking about the…Read More
Complexity Where It Counts
Adventure Time and Lord of the Rings obviously have a lot in common, but how much? There is a strong temptation to write worlds that entirely consistent ships in a bottle, where all the details are ironed out. That world, as long as it stays bottled, is perfect. When you put characters in it, though,…Read More
23 – Worlds That Endure
Happy anniversary! It’s been one year since we’ve been publishing content related to Worldbuilding for you! We’re excited to continue that journey, but we first wanted to explore the ways we’ve been learning about worldbuilding. What new tips and tricks have we discussed? What sorts of things are we looking forward to in the future?…Read More
20 – What is Worldbuilding?
Join us for the whimsical and adventurous tales of Jon, Marcos, and Seth as they explore the deep unknowns of the pulp setting! Will our intrepid archaeologists get lost in an ancient tomb with cursed treasures, or get held up by ne’er do wells as a hardened gumshoe? Join us as we discuss what made…Read More