fantasy

The Forgotten Builds: Salt Marsh

   One of Wizards of the Coast’s “legacy” supplements, the book Ghosts of Saltmarsh is a setting guide and compendium of several classic adventures, guiding players into a campaign of sea-faring, mystery, and sometimes even horror. But what’s to know about this sea-shanty town? What sort of theming should you be going for with this adventure?…

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The Forgotten Builds: Salt Marsh

Revan and Mandalore

You’ll have to bear with me, I’m a little obsessed. You see, I played KOTOR (Knights of the Old Republic) at a young and impressionable age and it messed me up good and proper. I never really recovered. Though I loved the movies, it was this game and that novel that served as the true…

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Revan and Mandalore

Complexity Where It Counts

Atoms Knocking on Atoms I think worldbuilders are a strange bunch. We mostly grew up worshiping detail and intricacy because we’re the type of people that like to dive deep into detail. I knew this when my wife asked me what Tusken Raiders looked like under their desert regalia and I started talking about the…

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Complexity Where It Counts

Brandon Sanderson’s 0th Law

I’m late to the party. Brandon Sanderson’s Mistborn series has been around for a while but I just cracked open the first book. Why did I wait so long? The truth is I’ve always been late to the party, it’s like a personal preference or inbuilt mandate in my system. I just don’t do new…

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Brandon Sanderson’s 0th Law

23 – Worlds That Endure

Adventure Time and Lord of the Rings obviously have a lot in common, but how much? There is a strong temptation to write worlds that entirely consistent ships in a bottle, where all the details are ironed out. That world, as long as it stays bottled, is perfect. When you put characters in it, though,…

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21 – Interview: Matthew Selznick

The Shaper’s World is not limited by standard fantasy tropes or callbacks, it’s built on a system of real world physics. You won’t find elves or dwarves in The Light of the Outsider. But, what are the pitfalls of creating something altogether different? How do you manage a world where you can’t lean on tropes…

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Fantasy vs. Reality: Introduction

Hi everyone! Seth here, with a blog fantasy and reality and the awesome interaction between them. Due to the complexity of the subject, expect this to be dealt with in multiple parts. Enjoy. I’ve often wondered if the largest disconnect between the people of the past and those of us fortunate enough to live in…

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Fantasy vs. Reality: Introduction

Magic Systems – Magic. Must. Be. Hard.

This blog partly references a recent episode of the WorldCraft Club Podcast, check it out here. First, a point of clarity: I’m not saying ‘hard’ as in the worldbuilding term characterized by solid delineated rules for a given system but rather hard as in ‘difficult’, soft magic systems can be incredible. Prior to the podcast…

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Magic Systems – Magic. Must. Be. Hard.