Dungeon Master

45 – Using Tropes In Your Worldbuilding

WorldCraft Club
WorldCraft Club
45 - Using Tropes In Your Worldbuilding
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Everyone’s afraid of being unoriginal. I mean, it’s understandable that we want to stand out. We don’t want our world-building to be hum drum filled with the same junk that we see day to day. But we needn’t fear the humble trope because it’s like salt. Too much and it’s poison but just the right…

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45 – Using Tropes In Your Worldbuilding

WorldCraft Club
WorldCraft Club
45 - Using Tropes In Your Worldbuilding
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38 – Food Glorious Food

WorldCraft Club
WorldCraft Club
38 - Food Glorious Food
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There’s one thing that unites us all, one thing that is totally and indisputably common to the human experience. We eat (and breath, and probably whole bunch of other stuff but mostly that first thing). Every people has unique food and that food is informed by thousands (if not millions) of years of history, necessity,…

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38 – Food Glorious Food

WorldCraft Club
WorldCraft Club
38 - Food Glorious Food
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31 – Chekhov’s Obelisk

WorldCraft Club
WorldCraft Club
31 - Chekhov's Obelisk
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As worldbuilders we constantly desire more detail in our settings but is it possible that we’re writing checks that can’t be cashed? When an object is placed in the world it’s inevitable that at least some your audience will place significance on it but the very act of worldbuilding is making things that exist, at…

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31 – Chekhov’s Obelisk

WorldCraft Club
WorldCraft Club
31 - Chekhov's Obelisk
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Factions

It’s been a big problem. Every single time Syndicate have organized a new job, they’ve had a run in with the Sleepers. Don’t let the name fool you, these guys aren’t sleeping on anybody. The Sleepers are a well established gang looking to assert control over the night city district, and in their eyes, the…

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Factions

WorldCraft Club
WorldCraft Club
Factions
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18 – How We Build Our Worlds

WorldCraft Club
WorldCraft Club
18 - How We Build Our Worlds
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What does the WorldCraft Club even do when they’re not on air? Why, they build worlds, obviously. Today Marcos and Seth are questioned by James about the worlds they’ve been making. Seth dives into his digital world of Nova Terra and talks about its origins in the world of programming and testing extreme variables. His…

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18 – How We Build Our Worlds

WorldCraft Club
WorldCraft Club
18 - How We Build Our Worlds
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