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Aesthetics for Worldbuilding

Reflections on Caldonyx Our most recent interview with RPG For You And Me has got my juices flowing about aesthetics and tone in worldbuilding. During the podcast I kept making reference to a painting ‘The Nighthawks’ because the city of Caldonyx, the primary city and key setting in their world, just kept drawing me back…

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Aesthetics for Worldbuilding

Boring Ancient Warfare: Organization

Today I’m continuing a short series on some mundane details of medieval warfare that won battles, even wars. These small details are perfect to consider when putting together your ascendant empires or rising kingdoms. We’ve looked at training, we’ve looked at roads and now this. This might be the most boring of the boring. So…

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Boring Ancient Warfare: Organization

Boring Ancient Warfare: Roads

Today I’m continuing a short series on some mundane details of medieval warfare that won battles, even wars. These small details are perfect to consider when putting together your ascendant empires or rising kingdoms. ‘How did those troops get here so fast!?’ A beleaguered barbarian commander might’ve said to his lieutenants when he spies the…

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Boring Ancient Warfare: Roads

Boring Ancient Warfare: Training

I should also preface with this: 300 is not a realistic movie, it’s stylized and cinematic but harkens to real events and strategies of the era. I love reading about ancient warfare. So different from our modern conception of war where the power of our hand held weapons, not to mention the accuracy of our…

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Boring Ancient Warfare: Training

Bethesda’s Great Success

So, I’ve bashed a lot of Bethesda’s worldbuilding lately. Not really intentionally to throw shade at them as I’m a rabid consumer of their games. I mean, I’ve been playing them since Morrowind (no not the expansion pack to the online game) and I just love them. I suppose the reason why I beat them…

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Bethesda’s Great Success

Water Water Everywhere

Having just aired an episode on rivers I figured I’d expand even more on what we discussed. Ya see, when we put an episode together we make a metric ton of notes. Much of that content makes it into our episode then a bunch gets left out. Here’s a taster of what our discussions about…

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Water Water Everywhere

What’s the deal with WCC and Tabletop RPG? Part Two

So now, for the most important question, why should you care about Tabletop? As an author, artist, game designer, anyone making a fictional world why would TTRPG be important? RPGs pop up everywhere from Community, Freaks and Geeks, to Adventure Time and Gravity Falls. Matt Mercer has recently risen to, not inconsiderable, fame creating amazing…

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What’s the deal with WCC and Tabletop RPG? Part Two

What’s the deal with WCC and Tabletop RPGs? Part One

We (James here) make no bones of it. We love TTRPG and you’re going to get some content relating to it on our podcast and associated blog but here’s the deal. No matter your disposition toward it, whether totally unfamiliar or deeply engrossed with it, you’re going to get something out of that content. Over…

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What’s the deal with WCC and Tabletop RPGs? Part One

Fantasy vs Reality: Pace

I was told, quite accurately, that time would speed up as I aged. Though the experience for sending off for a toy after collecting enough cereal box tops is one that is restricted to children of the 80s and 90s, everyone can remember being a child and having to wait for something. And sure enough,…

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Fantasy vs Reality: Pace

Fantasy vs Reality: Complexity

Hi everyone! Welcome to another post about Fantasy vs Reality. Today I want to talk about complexity. There are many things that are true in reality that are not true in fantasy. For example, in reality, other people are as complex as you are. Everyone has their own thoughts, experiences, relationships, beliefs, and preferences that,…

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Fantasy vs Reality: Complexity